Hyperspace

Chief Executive Officer and Creative Director behind a new sci-fi MMO IP.

Raised venture capital to build a startup game studio, Carbon Based Lifeforms, to begin developing a vertical slice. Served as the owner of the creative vision for the game universe, including art direction, lore, and core gameplay pillars.

“The MMO was set in a world where two galaxies merged after an experiment to create a stable wormhole between the two failed catastrophically. Now the galaxies have been merged for aeons, with power blocs set up across the territory. Players can forge their path, choosing how they want to play, such as an intrepid bounty hunter or a sought-after craftsman, or even an explorer adept at charting the stars. Carbon Based Lifeforms has created a universe with eight playable races for players to choose from, each with their own backstories, lore and history to explore.”

Eventually spun out the Metanomic internal game economy and player behavioural analytics tools to take to market, leading to the company being acquired in 2023.

Theo Priestley – Transmedia Architect, Narrative Designer and Game Writer

Transmedia Architect and Worldbuilder. Video game narrative designer and game writer.