A desk with an RGB keyboard and two monitors, with a Star Wars galaxy map in the background.

Look upon my works, ye Mighty

No need to despair, though. Below you’ll find links to a sample of my work.

It’s sometimes difficult to draw together a portfolio of work that can both represent the breadth of style a writer can deliver, but also what they’re allowed to show, since many projects are often under non-disclosure agreements.

Below you’ll find examples that I can make available that cover a range of media and styles – from video and roleplaying games, to screenplays, short stories and more.

Portfolio Samples

Short Stories

Short story examples with different styles. A speculative piece of philosophical fiction, and a horror story.

Screenplays

Two script examples of differing genres. A screenplay based on the horror story, and a Guy Ritchie-style heist.

Barks & NPC Dialogue

Examples of one-line barks and simple conversational text between two characters. Due to NDAs, approximated samples are provided.

Character Bios

A couple of examples showing how character biographies can differ in style and content depending on the context.

TTRPG Rule Design

An example of TTRPG rule design to show how balanced gameplay can be achieved with simpler dice rules.

You want more?

I’m consistently creating, designing and writing new material. Why not check out the books I’ve written, too?

Want a test drive?

If you’re looking to hire or engage and want to test me out on something specific, let’s arrange a chat to understand what you’re looking for.

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Theo Priestley – Story Architect, Narrative Designer and Game Writer

Video game story architect, narrative designer and game writer. Screenwriter and speculative fiction author.